





Your members get ranked profiles and live stats from the games they already play, plus weekly challenges with real prize money — without leaving your server. Link 500 gamers and brands start sponsoring challenges here — with the prize money won by your members. Free forever, and it never reads a message.
These are live cards from the real renderer, not screenshots. Press a button — that's exactly how it behaves in your server.
Posted and pinned the moment the bot joins. Nobody has to be told a command exists.
Profiles, stats, quests, leaderboards and challenges render as artwork, not walls of text. The buttons underneath navigate in place — one message, no channel spam.
Members link a game account once, inside Discord. Rank, wins and KDA sync from the official game API and stay live, so a leaderboard can't be talked up.
Standings move on live data. Stats are snapshotted the moment someone joins, so only new activity counts — a smurf can't win by showing up ranked.
Brands sponsor weekly challenges in the games your members already play, and the prize money is won by your members. Installing is free, and every stage below unlocks on one number: how many of them link a game account.
Install the bot, run your first challenge, and start linking gamers. There is nothing to pay, nothing to configure, and the bot never reads a message in your server.
Link 500 gamers and your server switches on. Brands sponsoring the games your members already play start running their weekly challenges here — and every dollar of the prize money is won by your members.
At 1,000 linked gamers you become a distribution point. Challenges from across the network run in your server, so more of your members are playing for real prizes in more games at once.
At 5,000 linked gamers you are an audience in your own right. Brands ask for challenges in your server specifically, and smaller servers carry yours instead of the other way round.
Size alone doesn't unlock anything. A server with 50,000 members and no linked accounts earns nothing — the 500 is how we prove to a brand that the audience is real, and it is the same number for everyone.
A brand buys a game's weekly challenge — $250 each, $1,000 a month for all 4. Of every one of those, $175 is prize money — 70% of what the brand pays, handed to the three gamers who win as trophies carrying that brand's name. The challenges run where the players are, so if yours is a League server, League sponsorship money is won by your members. We take the difference and run the whole thing.
Run /cluster admin in your server any time to see how many members have joined Cluster and linked a game, how far you are from the next stage, and what you've earned. Private challenges locked to your members with an access key are available from day one.
Nothing to configure. The bot asks for exactly the permissions it uses and nothing more — it never reads message content, and it can't: we don't request that intent.
Yes — the bot, the profiles, the leaderboards and the challenges. Cluster earns from the brands that sponsor challenges, and most of what they pay goes to the players who win.
No. We don't request Discord's Message Content intent, so the bot is technically unable to read what anyone writes. It only sees the slash commands and buttons aimed at it.
/cluster → Connect a game → type an in-game name in a form that opens inside Discord. There's no web form and nothing to leave the app for.
They're read from each game's official API, so they're exactly what the game reports. Nothing is typed in by a member.
Nothing breaks. Member profiles stay on Cluster, and the channel and guides stay in your server until you delete them.
Free, one click, and nothing to set up. If it isn't for you, removing it takes one click too.
Add ClusterBot to your server